FIELD NOTE / MEDICAL GUIDE

Bleeding, wounds & survival

A practical way to think about the demo’s limb and cardiovascular systems.

OFFICIAL SOURCES CHECKED 12 NOV 2026 · DEMO & PROTOTYPE

Casualties: Unknown models damage to individual limbs and the cardiovascular system. The official Steam description specifically mentions bandaging, infected wounds, blood loss, consciousness, and mood. Exact treatment steps depend on the injury and the current build; use the in-game health interface and tutorial as the final authority.

A useful triage order

  1. Pause and read the condition. Identify the injured body part and look for active blood loss before traveling farther.
  2. Control bleeding. Use an appropriate dressing or bandage on the affected wound, then check whether the condition improves.
  3. Watch for infection. A covered wound still needs monitoring. Do not mistake a temporary improvement for a complete recovery.
  4. Reassess the whole character. Blood loss can affect consciousness; mood can also reduce your chance of surviving the next problem.

Prepare before you need care

The Steam page notes that local flora provides resources to patch yourself up. Learn which resources the current game build offers through the tutorial and crafting interface, then reserve some capacity for medical supplies. See crafting basics for planning a small kit.

This is a game guide, not real-world first-aid advice. Item names, controls, and treatment behavior may change between builds.

Source and scope

Official descriptions: Steam demo and Orsoniks on itch.io. Where this page gives a recommended order, it is a general survival strategy, not an official rule or verified item recipe.